Devlog
- January 05, 2024 by Rob51Design#writeIt, #update, #godot, #text editorHello! I jumped the gun a tiny bit with the 1.2 release earlier today! I caught a bug with the window sizing of the Load File menu. This is corrected, now with the current version. Thanks for understa... Continue reading
- January 05, 2024 by Rob51Design#writeIt, #text editor, #godot, #update1.2 Changelog NEW FEATURES: Windowed Mode. As requested by maplescore on Itch.io, WriteIt now supports Windowed Mode. BUG FIXES: CRT shader now changes based on your window resolution to better fit Wi... Continue reading
- December 19, 2023 by Rob51Design#writeit, #text editor, #update, #android, #linux, #windows, #macWriteIt 1.1 1.1 Changelog: BUG FIXES: Fixed a bug when File Manager closed, the caret jumped to the top of the document. Fixed a bug where applying a theme went to the top of a document instead of the... Continue reading
- February 08, 2023 by Rob51Design#bugfix, #writing, #text edit, #terminal, #godotWriteIt 1.0.3 Shoo! One more bugfix release. That's the last time I release a patch low on sleep and without fully testing things. This version simplifies the Centering menu to three options, instead... Continue reading
- October 05, 2022 by Rob51Design#release, #writeit, #text editor, #1.0Woohoo! We've made it to the 1.0 release! For those of you that've tested the 0.9.0 release, this update adds only one significant feature, custom fonts. In the backend, I've fixed a few small bugs an... Continue reading